Masters of Creation · THE SNESS

SNAPDASH

The cartridge that should have been in the stack next to the dusty sports games. Side-view football, a hiking armadillo, a parrot with a cannon arm, and a jackrabbit who only needs one score.

The big snap

Giggle U is down 10–14.

01

Kickoff, then four downs

Catch the boot. Return it. Then pick RUN or PASS every play. Ten yards in four tries, or you burn a life and kick it off again. Clock is live while the ball is.

02

Cool throws

Peck the parrot drops, plants, and rips a spiral about seven yards past the line. A gold X marks the grass. Radar tracks the ball. Jump, dive, or spin back for an over-the-shoulder grab — Ironvale will leap to bat it down.

03

Jump the high ones. Slide the jumpers.

Side view, SNES rules. Dash never really stops. Jump the linemen. Belly-slide the ones who leave their feet. Slide too long and the whistle eats the down. Slink the cat pancakes the first dog on a run.

Original characters, original cartridge. Inspired by 1992 side-view cartoon football — not affiliated with Warner Bros or Nintendo.