Masters of Creation · Unity prototype

Tiny RC karts. A giant city. Build the track, dump the traps, zoom from toy table to crime-map.

Play in the browser now. Packaged Unity builds (Windows, Linux, macOS, Android) land on the download page when they ship.

The fantasy

You are the toy.

01

Overhead, then further overhead

The camera starts on the table — tilt-shift, glossy plastic, engines in your lap. Roll the wheel and it climbs until downtown is a crime-map: same 3D world, GTA-zoom readability, synth bed fading in.

02

Power-ups with original names

Juice, Peel, Slick, Seeker, Loose Bolt, Flashbulb, Fogger, Bubble, Dummy, Pop-Mine. Mario Kart mechanics. Our toys, our names. One slot, readable from a helicopter.

03

Traps on the tarmac

Boost pads, oil, jump ramps, glue, spike belts. Paint them in the editor. They stay in the race. Rivals will learn your Harbour Oval the hard way.

Track editor

Make the circuit. Then race it.

Grid-snap modular pieces, rotate, dump item boxes and traps, save JSON, playtest on F9. The track is data — not a Unity scene you have to babysit. That is also how we keep a later engine move conceivable.

The look

Stunning without the poly count.

Overhead city circuit at sunset
City zoom
Toy karts drifting a neon street
Tight race
Garry-o Kart GK badge with a candy-red RC kart
GK mark

From the garage

Play it when the builds land.

Unity 6 URP prototype. Open the repo, press Play: oval, four karts, items, zoom. Packaged Windows, Linux, macOS, and Android follow.

No packaged builds yet. Meanwhile: Bomber Man, GERMS, Thai Wife Sim, and Café d'Or are live.